Each of your characters has different abilities and ranges, and you’re encouraged to experiment. Once you finally get to the combat in Triangle Strategy (there is about one combat in each chapter), it plays out like your normal turn-based combat. Otherwise, you’ll have to start the game from the beginning if you want to play the other route.) My end voting result. (Side note: I recommend making a separate save file before you do the voting sequence, so you can go back and play both the Hyzante and Aesfrost routes. I have mixed feelings on this – on one hand, it’s nice to be rewarded for exploration, but on the other hand it feels a little cheap to have a group vote and then let you tell everyone how to vote. However, if you’ve collected enough information during the exploration period, you can persuade certain members of the party to vote for the choice you want. This choice is decided by the seven people in your party, who hold their own opinions – three want to go to each nation, one is undecided. ![]() In one portion of the demo, you must decide whether to travel to the frigid Grand Duchy of Aesfrost or the sandy Holy State of Hyzante. There is also an interesting gameplay feature: exploring the environment and speaking to certain people unlocks additional dialogue choices. ![]() I’m not sure what caused Serenoa’s convictions to become so much stronger, nor am I sure what I gain from it. Also in your party are your fiance Princess Frederica Aesfrost and her attendant Geela Breisse, your best friend Prince Roland of Glenbrook and his knight Hughette Bucklar, your butler Benedict Pascal and his assistants Anna Pascal and Erador Ballentine. The plot is fairly standard – you play as Seranoa Wolffort as he becomes Lord of House Wolffort, participates in a tourney and embarks as an envoy on a diplomatic mission. The story of Triangle Strategy is supposed to be the largest element, and players will spend more time in cutscenes than they will playing the strategy battles. There were also some instances where music that was much too serious for the scene, but overall it wasn’t an issue. ![]() The background music is nice, though there was one music choice towards the beginning (the scene with Travis and Trish) that was a little odd. Every character profile I captured in-game. At time of press a full list of voice actors had not been released for either Japanese or English. Otherwise, the voice acting is good (the game automatically boots up with English voice acting, though Japanese is also available), though it sounds like the English dub of an anime at times. When all the playable characters are supposed to be competent fighters, it looks a little weird. Every character either looks like a wafer-thin 12-year-old or an overly bulky old dude. However, the character profile designs don’t fit the voices or purported roles of the characters very well.
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